Half-Life: Alyx came swinging into the virtual reality (VR) space, and now we’ve got the date to prove it. According to Steam’s Hardware Survey, there were 950,000 additional monthly-connected VR headsets than the previous month. Essentially tripling the previous largest monthly gain of the platform. This also of course, coincides with the release of Half-Life: Alyx, one of the most high profile releases on the VR platform to date.
According to industry trend-watcher Road to VR, 2.7 million people, or 1.19 percent of Steam users had VR headsets on Steam in April. But keep in mind, this mainly refers to the number of VR headsets that Steam noticed were attached to a Steam account while online. Actual usage of the headset is another story.
Road to VR also did quite a bit of math to actually reflect these numbers. Based on their estimations, April added in 950,000 monthly-connected VR headsets over the month prior, totalling 2.7 million headsets. These numbers represent the greatest total number and the largest single leap in history in one month.
While yes, it doesn’t suggest the actual real number of people using VR, it’s a good indication that people are willing to adopt to the gaming style, if there are games for VR that people actually want. The main gist of why people don’t like VR is; it’s clunky and cumbersome to use, and there’s not enough games to warrant a purchase. Hopefully, we see some more stellar VR games come out over the course of the next year to really push the VR lifestyle.