
NVIDIA is releasing the VRWorks 360 Video SDK to enable production houses to live stream high-quality, 360 degree, stereo video to their audiences.
360 degree stereo stitching is a leap forward for the live-production and live-event industries. The SDK accelerates the stereo stitching process without compromising image quality. First testing was done on Z Cams new V1 Pro 360 camera fully integrating the SDK.
“We’re excited to be the first 360 degree professional VR camera to bring live, stereo stitching to the market,” said Jason Zhang, Founder & Chairman of Z CAM. “With VRWorks, we make 360 degree video more accessible to both content creators and consumers alike. We will usher in a new era of never seen before VR experiences.”
Real-time and offline stitching from 4K camera rigs.
GPU-accelerated video decode, calibration, stitching, and encode.
360 projection onto cube-map and panorama.
Support for GPUDirect for Video for low latency video ingest.
Support for up to 32 video streams.



