Among Us is an online multiplayer social deduction game. The game takes place in a space-themed setting where players each take on one of two roles, most being Crewmates, and a predetermined number being Impostors.
The goal for the Crewmates is to identify the Impostors, eliminate them, and complete tasks around the map, and the Impostors’ goal is to kill the Crewmates without being identified. The concept, design and gameplay is pretty simple yet it became so popular so it’s been doing pretty well.
Now usually when a game is doing well, there would be plans for a sequel, am I right? But this isn’t one of those cases as the developers of the hit social deduction game just announced that they have canceled a planned sequel because of the popularity of the first game.
Why? Well basically, they want to focus on improving the first game for now. The sequel had been announced just over a month ago.
“The main reason we [were] shooting for a sequel is because the codebase of Among Us 1 is so outdated and not built to support adding so much new content. “However, seeing how many people are enjoying Among Us 1 really makes us want to be able to support the game and take it to the next level,” InnerSloth said in a blog post.
Thanks in large part to its recent popularity on Twitch, Among Us has recently become an extremely massive hit. As of this writing, it’s the third most-played game on Steam, and SteamSpy estimates the game has more than 10 million owners on Steam alone.
Instead of a sequel, everything that was planned for it will be put into the Among Us 1 so in a way you’re still gonna get some new updates for the game which is fine for now.
The developer also spelled out other improvements players can look forward to, including promised fixes for server issues, colourblind support, a friends system, and a whole new stage.